![]() ![]() Feature backlog Dialogue portraits built-in or custom Reading out Undertale save data Different types of player attacks, based on equipment Text command for skipping n characters, to achieve Mettaton's text-skipping effect and instantly showing dialogue boxes maybe Modifying any part of the user interface Text that doesn't disappear in the middle of an attack Flowey introduction WASD keys.Ĭhanging the playback position of the music in code could be cool Custom player souls Add some sort of music queue so you can loop segments of music rather than the whole song It doesn't make sense for some things to force using a list e.īattleDialog should work with strings as well Setting a default voice for an enemy add enemies table to all scripts, not just encounter.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |